Getting started with Creators

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Installing the Creators Asset Pack

There are two methods of installing the Creators Asset Pack, manually or through the launcher (currently in alpha). While many have reported success in using the launcher, please remember that it is still in alpha and may contain bugs.

Manual Install/Update

  1. Download the asset pack from this link. It should appear in your downloads folder.
  2. Once the asset pack is downloaded, extract it to a folder on your desktop using an extractor such as WinRAR or 7ZIP. Keep the extracted files open in a new window.
  3. You must now access the "tf" folder. You can access it by doing the following.
    1. Right click on Team Fortress 2 in your Steam library.
    2. Click "Properties".
    3. Click "Local Files" tab.
    4. Click "Browse Local Files".
  4. Once inside the "tf" folder, open the "downloads" folder.
  5. With both windows open, copy across everything from the extracted files into the "downloads" folder.
  6. If it asks to merge or override, press yes. This will normally happen if you are updating, or if previous existing files have been found.

Congratulations, you have manually installed the asset pack and are now ready to play.

Using the Launcher to Install/Update

For Windows: x64 & x86.

The current version at the time of writing is v0.1.30.

Note: If you currently have the older 0.0.5 launcher installed, you will need to uninstall it and download the newer launcher. As of v0.1.11 the launcher itself should be able to automatically update so you shouldn't need to do this again. Note 2: Version 1.2 provided a fix for an update bug exclusively for Windows users. If you have downloaded a previous version you may need to download a newer version rather than auto-update the launcher.

  1. Download the launcher by clicking here.
  2. Once the launcher has downloaded, run the program.
  3. On Windows you will receive a Windows Defender SmartScreen messages blocking the unrecognised app from starting. This is normal. Due to its Alpha nature, the code is not signed. This may change in later builds. Please click "Run anyway" button.
  4. You may receive a UAC message (User Account Control) asking for access. Please press Yes.
  5. You will be now be asked to select a location to install the program. Select anywhere you like and press the "Install" button.
  6. Launch the program. Your anti-virus may interrupt. If it does, allow it to continue.
  7. Press the cog icon in the top left to access the launcher settings.
  8. You may need to fill out the TF2 Directory path. If the setting are correct you can skip to step 11. To find this, you can use the same method as the manual install.
    1. Right click on Team Fortress 2 in your Steam library.
    2. Click "Properties".
    3. Click "Local Files" tab.
    4. Click "Browse Local Files".
  9. For windows, you can now left-click the address bar to copy your TF2 directory path. Please note this is NOT the same as the "tf " folder in the manual install.
  10. An example of this address is (C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2) This may not be the same for you, so please check.
  11. Once copied, you can close the launcher settings, select the Creators tab on the left and press install.

Congratulations, you have installed the launcher and the asset pack. You are now ready to play.

Using the Website

The Creators website is the main method of using the Contracker, buying new items with your earned MannCoins and accessing your Creators inventory to equip unlocked apparel and weapons. You can access the site through both outside of TF2 and in-game using the command !c if you have HTML MOTD enabled. If you do not have HTML MOTD enabled, you can enable it by typing cl_disablehtmlmotd "0" in console.

Logging in with Steam

Before you can use the Creators website, you need to log in through Steam. Click on the "Sign in through Steam" button in the top right of the website. This will take you to a Steam login page to enter your credentials. As good practise when logging into Steam through third party websites, always check the website connection is legitimate by clicking on the Padlock icon normally located in the top left of the browser, next to the address bar. You should be able to see that the site is signed by Valve Corp [US].

Using the Contracker

Once you are logged in, you will now have access to the Contracker. Here you can earn MannCoins and custom weapons by completing contracts. To get started with a contract select it and click the green "Activate" button, just like with the normal Team Fortress 2 Contracker. Here you can read what you need to do to complete the contract and what actions award certain points. While the bonus objectives provide more points, they are not required to complete the contract. It is important to know that just like with Team Fortress 2's original Contracker, you need to finish the round before the contract progress will be saved. Reach 100 cp, finish the round and you will be notified in-game that the contract is ready to turn in.

Buying new items

While logged in, you can now access the Creators Store where you can spend your hard-earned MannCoins. You can either try your luck with a keyless crate, or buy the item you want outright. So long as you have enough MannCoins, simply left-click on the item you like and confirm the purchase.

Inventory and equipping unlocked custom weapons

Clicking on the "Items" tab on the top of the website will take you to your class loadout screen. From here you can either access your Inventory or edit an individual class's loadout. When equipping a wearable, please understand that unlike a weapon it will equip on top of that slot. Any Valve wearable you have already equipt will still be under it, so you may have to remove them manually. If you don't, this will cause clipping as the two wearables clash. This is merely advice though, so if you prefer to make monstrosities out of your loadouts. Go wild. In the inventory screen, you can see everything you have bought and unlocked. You can drag items around and order them how you see fit.

When equipping a custom weapon, it replaces a specific weapon in your Valve Inventory. For example, equipping the Wasp Launcher will replace the Liberty Launcher inside TF2. In order to use the liberty launcher again, you will need to go back into your Creators loadout and unequip the Wasp Launcher.

By right-clicking, you can do the following actions.

  1. Go to Loadout: Allows you to equip the item from the inventory.
  2. Vote for item on the Steam Workshop: Open's the item's workshop page to allow you to vote on it.
  3. Scrap: Scrap the item to receive MannCoins. Note this action cannot be undone.
  4. Delete: Delete the item outright with no added benefit. This is mainly used for items that have no value or cannot otherwise be scrapped. Note this action also cannot be undone.

For Developers: Unpackaged Versions

"I found a bug, where do I report? I wanna submit feedback, where do I submit it?"

You can email us on support@creators.tf with the subject "Launcher Bug/Report/Feedback".

Version: 0.1.30

Unpackaged (v0.1.30) Windows x64

Unpackaged (v0.1.30) Windows x86

Deb (v0.1.30) Linux

Tar.gz (v0.1.30) Linux

Version: 0.1.20

Unpackaged (v0.1.20) Windows x64

Unpackaged (v0.1.20) Windows x86

Deb (v0.1.20) Linux

Tar.gz (v0.1.20) Linux

Version: 0.1.2

Unpackaged (v0.1.2) Windows x64

Unpackaged (v0.1.2) Windows x86

Deb (v0.1.2) Linux

Tar.gz (v0.1.2) Linux

Version: 0.1.11

Unpackaged (v0.1.11) Windows x64

Unpackaged (v0.1.11) Windows x86

Deb (v0.1.11) Linux

Tar.gz (v0.1.11) Linux

Version: 0.1.0

Unpackaged (v0.1.0) Windows x64

Unpackaged (v0.1.0) Windows x86

Deb (v0.1.0) Linux

Tar.gz (v0.1.0) Linux

Version: 0.0.5

Unpackaged (v0.0.5) Windows x64

Unpackaged (v0.0.5) Windows x86

Deb (v0.0.5) Linux

tar.gz (v0.0.5) Linux